Category: Analysis
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Musings on Shock Value vs Atmospheric Horror
I’m planning on releasing a series of horror reviews this month! Because October! But before I started that, I wanted to write about the difference between shock value and atmospheric horror. What is Shock Value? Shock value is an element of media that goes beyond the threshold the users/viewers expect0 events or actions to get…
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Mystic Messenger, Interfaces, and User Experience
More Mystic Messenger Content: First Impressions | Full Review You don’t need to have played Mystic Messenger to read this article, just know that it’s an otome game primarily using an original phone-like interface to interact with the main characters. Mystic Messenger is quite unique from a user-interface standpoint, especially considering it’s a visual novel. My…